Vainglory, like other MOBAS, also has items that you can purchase in the middle of matches to increase your attributes or gain new skills.
In Vainglory, you can access the store at any time by clicking on the icon in the upper right corner. Thus, it is not necessary to go back to the base or go to a specific place to get the equipment.
Some items contain a passive property. This means that the skill or bonus is applied / used automatically, without the need for activation by any command.
Check out the complete list of all Vainglory items below!
Weapons
Weapon Blade
$ 300
+10 Weapon Power |
Heavy Steel
$ 1150
+45 Weapon Power |
Sorrowblade
$ 3100
+120 Weapon Power |
Book of Eulogies
$ 300
Passive: Restores 10 HP whenever you kill a minion or monster (30 if using a normal melee attack)
Vampirism: + 5% Life Steal (does not stack with other Vampirism)
+5 Weapon Power |
Six Sins
$ 650
+25 Weapon Power |
Serpent Mask
$ 2800
Assive: Your next 400-800 points of damage to an enemy hero will have + 25% Life Steal. Reloads in 120s.
Vampirism: + 15% Life Theft (does not stack with other Vampirisms)
Passive: Book of Eulogies
+70 Weapon Power |
Swift Shooter
$ 300
+ 10% Attack Speed |
Barbed Needle
$ 800
Vampirism: + 10% Life Theft (does not stack with other Vampirisms)
Passive: Book of Eulogies
+10 Weapon Power |
Spellsword
$ 2800
Passive: Each basic attack grants 4 energy (12 if the attack was on heroes)
+85 Armor Power
+ 20% Cooldown Reduction
+2 Energy Recharge |
Minion's Foot
$ 300
+ 10% Critical Strike Chance
+ 5% Critical Damage
Passive: After purchasing this item, your next attack on an enemy hero will be critical. |
Piercing Spear
$ 900
Armor Breaker: + 10% armor penetration (does not stack with other Armor Breakers)
+15 Weapon Power |
Poisoned Shiv
$ 2750
Passive: Every 2 basic attacks will deal a deadly wound for 2 seconds.
Vampirism: + 10% Life Theft (does not stack with other Vampirisms)
Passive: Book of Eulogies
+35 Weapon Power
+ 35% Attack Speed |
Hourglass
$ 250
+ 7.5% Recharge Reduction
+ 0.25 Energy Recharge |
Saved Blazing
$ 700
+ 20% Attack Speed |
Breaking Point
$ 2700
Passive: Gain 5 Weapon Power for every 100 points of damage dealt to enemy heroes.
+50 Weapon Power
+ 20% Attack Speed |
Lucky Strike
$ 900
+ 20% Critical Strike Chance
+ 5% Critical Damage |
Tension Bow
$ 2900
Passive: Every 6 seconds, your next basic attack will deal 100 (+ 100% Weapon Power) extra damage.
Armor Breaker: + 45% armor penetration (does not stack with other Armor Breakers)
+40 Weapon Power |
Chronograph
$ 800
+ 15% Recharge Reduction
+ 0.75 Energy Recharge |
Bonesaw
$ 2900
Passive: Your basic attack destroys 10% of the target's armor for 3 seconds. Accumulates 4 times.
Armor Breaker: + 30% armor penetration (does not stack with other Armor Breakers)
+30 Weapon Power
+ 30% Attack Speed |
Tornado Trigger
$ 2800
Passive: Basic attacks guarantee 10% movement speed for 1.2 seconds.
+ 40% Attack Speed
+ 35% Critical Strike Chance
+ 5% Critical Damage |
Tyrant's Monocle
$ 2900
+60 Weapon Power
+ 35% Critical Strike Chance
+ 15% Critical Damage |
Check out the 12 best tips for mastering in Vainglory!
Crystal
Crystal Bit
$ 300
+15 Crystal Power |
Heavy Prism
$ 1050
+45 Crystal Power |
Shatterglass
$ 3000
+130 Crystal Power |
Energy Battery
$ 300
+100 Maximum Energy
+1.5 Energy cooldown |
Eclipse Prism
$ 650
+30 Crystal Power |
Spellfire
$ 3000
Passive: Abilities that damage enemies (excluding minions from the lane) deal 7-40 + 90% of their Crystal Power as extra damage for 3s and apply Deadly Wounds for the same duration
+80 Crystal Power |
Hourglass
$ 250
+ 7.5% Recharge Reduction
+ 0.25 Energy Recharge |
Piercing Shard
$ 900
Shield Breaker: + 10% shield penetration (does not stack with other Shield Breakers)
+20 Crystal Power |
Frostburn
$ 2700
Abilities cause enemy heroes to slow 25% for 1.5s
+90 Crystal Power |
Swift Shooter
$ 300
+ 10% Attack Speed |
Void Battery
$ 700
+250 Maximum Energy
+3 Energy Recharge |
Dragon's Eye
$ 3000
Passive: Gain 10 Crystal Power every second you damage enemy heroes. After 5 seconds, it loses 3 charges per second. Accumulate 15 times
+75 Crystal Power |
Chronograph
$ 800
+ 15% Recharge Reduction
+ 0.75 Energy Recharge |
Clockwork
$ 2400
Passive: Damaging enemies using skills decreases the cooldown of other skills by 10%. This can only happen every 3s
+30 Crystal Power
+400 Maximum Energy
+5 Energy Recharge
+ 20% Cooldown Reduction |
Saved Blazing
$ 700
+ 20% Attack Speed |
Broken Myth
$ 2900
Shield Breaker: + 45% shield piercing (does not stack with other Shield Breakers)
+50 Crystal Power |
Eve of Harvest
$ 2600
Passive: Your next 400-800 points of damage to enemy heroes will have 25% Life Steal. Recharges for 120s
Vampirism: + 15% Life Theft (does not stack with other Vampirisms)
+60 Crystal Power
+300 Maximum Energy
+4 Energy Recharge |
Aftershock
$ 2600
Passive: After using an ability, your next basic attack will deal damage equal to 10% of the target's maximum HP, with 25% Life Steal. 1s cooldown
+30 Crystal Power
+1 Energy Recharge
+ 15% Recharge Reduction |
Alternating Current
$ 2800
Passive: Basic attacks have a chance to deal 50% of Crystal Power in extra damage
+45 Crystal Power
+ 40% Attack Speed |
Defense
Oakheart
$ 300
+150 Maximum Life |
Lifespring
$ 800
Passive: Regenerates 1.5% of your missing health for seconds you are out of combat with enemy heroes for 5 seconds
+200 Maximum Life |
Pulseweave
$ 2000
Passive: Taking damage from an enemy hero, gains movement speed bonuses for 3 seconds and deals 50 (+ 15% bonus health) damage and slows nearby enemies for 3 seconds. Deals 50% damage per second to nearby enemies while available. 45s rearm
Passive: + 8% movement speed
Passive: Lifespring
+600 Maximum Life |
Light Shield
$ 300
+25 to Shield |
Reflex Block
$ 700
Activate: Gain 100-600 barrier and block all debuffs for 1.5 seconds. 120s cooldown
+150 Maximum Life |
Fountain of Renewal
$ 2100
Passive: Lifespring
Activate: Heals you and nearby allies for 2.5 health for every% missing per second for 3s. Reloads in 75s
+400 Maximum Life
+40 Armor
+40 to Shield |
Light Armor
$ 300
+ 25 Armor |
Dragonheart
$ 650
+350 Maximum Life |
Crucible
$ 2000
Activate: Trigger Reflex Block for you and close partners. Reload in 75s
+550 Maximum Life |
Protector Contract
$ 600
Passive: After using an ability, your next basic attack against an enemy hero will grant 150 barrier to nearby allies for 2s. 12s cooldown
+300 Maximum Life |
Celestial Shroud
$ 1900
Passive: Ensures immune abilities and debuffs. Disables for 35 seconds after negating a hero's ability
+95 to Shield |
Kinetic Shield
$ 750
+55 to Shield |
Aegis
$ 2400
Activate: Reflex Block. Reloads in 60s
+200 Maximum Life
+45 Armor
+45 to Shield |
Warmail
$ 800
+30 Armor
+30 to Shield |
Capacitor Plate
$ 2000
Passive: Your cures and barriers are 15% stronger
Passive: Your healings and barriers also grant speed bonuses to allied heroes for 3 seconds. Reloads in 15s per hero
+450 Maximum Life
+30 Armor
+30 to Shield
+ 15% Cooldown reduction |
Coat of Plates
$ 750
+55 Armor |
Rook's Decree
$ 2000
Passive: After using an ability, your next basic attack against an enemy hero will grant 150 (+ 15% bonus health) barrier to nearby allies for 2s. Reload in 10
+550 Maximum Life
+30 Armor
+30 to Shield
+ 5% Cooldown Reduction |
Slumbering Husk
$ 2100
Passive: Losing 25% of your maximum health in 1s fortifies your remaining life in 3s. Reload in 30s
+55 Armor
+55 to Shield |
Metal Jacket
$ Passive: Takes 15% less damage from basic attacks
+95 Armor |
Atlas Pauldron
$ 1700
Activate: reduces the attack speed of nearby enemies by 65% of the total for 4 seconds within a 5 meter radius. Reload in 45s
+65 Armor |
Utility
Sprint Boots
$ 300
Boots: +0.3 movement speed (does not stack)
Activate: Accelerates for 3s. 150s cooldown |
Travel Boots
$ 650
Boots: +0.3 movement speed (does not stack)
Travel Boots: +0.5 movement speed. Cancel when taking damage from enemy heroes
Activate: Accelerates for 3s. Refill in 90s
+100 Maximum Life |
Teleport Boots
$ 1400
Boots: +0.5 movement speed (does not stack)
Passive: Travel Boots
Activate: After channeling for 2.5s, teleports to an allied structure, minion or Scout Cam. Ensures 600 target barrier while channeling. Gain a movement speed boost upon resurgence. Reloads in 150s
+150 Maximum Life
+15 to Shield
+15 Armor |
Swift Shooter
$ 300
+ 10% Attack Speed |
Stormguard Banner
$ 600
Stormguard: Every 6 seconds, your next basic attack will deal 250-300 bonus real damage. It doesn't work against monsters outside the jungle.
+150 Maximum Life |
Journey Boots
$ 1400
Boots: +0.5 movement speed (does not stack)
Passive: Travel Boots
Activate: Accelerates for 3s. Reloads in 60s. Damage heroes decreases cooldown to 15s
+150 Maximum Life |
Energy Battery
$ 300
+100 Maximum Energy
+1.5 Energy cooldown |
Dragonblood Contract
$ 600
Passive: Basic attacks apply 35% / 20% slow (melee / distance) for 1 second. Reload in 6s
+250 Maximum Life |
War Treads
$ 1600
Boots: +0.5 movement speed (does not stack)
Passive: Travel Boots
Activate: Ensures an acceleration for all nearby partners for 3 seconds. Reloads in 60s
+400 Maximum Life |
Hourglass
$ 250
+ 7.5% Recharge Reduction
+ 0.25 Energy Recharge |
Saved Blazing
$ 700
+ 20% Attack Speed |
Halcyon Chargers
$ 1400
Boots: +0.5 movement speed (does not stack)
Passive: Travel Boots
Activate: Accelerates for 3s. Reload in 45s
+150 Maximum Life
+ 10% Recharge Reduction
+250 Maximum Energy
+3.5 Energy Recharge |
Oakheart
$ 300
+150 Maximum Life |
Void Battery
$ 700
+250 Maximum Energy
+3 Energy Recharge |
Shiversteel
$ 2400
Pass: Basic attacks apply 35% / 20% slow (melee / ranged) for 1 second
+600 Maximum Life
+ 20% Attack Speed |
Chronograph
$ 800
+ 15% Recharge Reduction
+ 0.75 Energy Recharge |
Stormcrown
$ 2400
Stormguard: Every 6 seconds, your next basic attack will deal 500-750 bonus real damage. It has only 25% of the effect on monsters outside the jungle.
+300 Maximum Life
+2 Energy Recharge
+ 20% Cooldown reduction |
Dragonheart
$ 650
+350 Maximum Life |
Others
Flare Loader
$ 300
Activate: Fires a signal that lasts for 3s, ensuring true vision in the area. The beacons have 3 charges and recharge 1 charge every 75s
+150 Maximum Life |
ScoutPak
$ 500
Breadth: You can load 1 additional Scout Cam and get loads 30s faster per Scout Cam
+ 10% Cooldown reduction
+2 Energy Recharge |
SuperScout 2000
$ 2000
Breadth: You can load 3 additional Scout Cams and get loads 30s faster per Scout Cam
Depth: Scout Cams last 60s longer and need to receive 3 more hits to be destroyed
Enable: Flare
+450 Maximum Life
+4.5 Energy Recharge
+ 20% Cooldown Reduction |
Hourglass
$ 250
+ 7.5% Recharge Reduction
+ 0.25 Energy Recharge |
ScoutTuff
$ 500
Depth: Scout Cams last 30s and need to receive 1 extra hit to be destroyed
Enable: Flare
+250 Maximum Life |
Weapon Infusion
$ 500
Consume: Temporarily gain 20-40 Weapon Power, 15% -35% attack speed and 10-20 armor and shield based on your level. Lasts 150s. You cannot use more than one of this item at a time |
Crystal Infusion
$ 500
Consume: Temporarily gain 30-60 Crystal Power, 7.5% -15% attack speed and 10-20 armor and shield based on your level. Lasts 150s. You cannot use more than one of this item at a time |
Meet Vainglory's best heroes in every role!