The Musketeer is a unit with a long attack distance and moderate damage, which makes it especially useful in destroying flying troops.
Check out these tips to take advantage of this ferocious archer!
The Musketeer is a great option to support tanks, as it manages to defend them from a great distance, while they decimate enemy defenses. In addition, it manages to target air units , which makes it a crucial defense, replacing Archers due to its greater efficiency. She quickly eliminates Baby Dragon and Balloon.
It is important to never let a Musketeer shoot over your Towers. It may look harmless, but in fact, it will be able to do a great deal of damage. Due to its large attack range , it is also the ideal troop to destroy Cannons, as its attacks do not reach it.
Attributes by level
You can release Musketeer on the Training Ground (Tutorial) . Check the changes that the card undergoes when it is improved:
Musketeer + Giant: with its quick attack, Musketeer can do a lot of damage in the defense of your opponent, leaving the Giant free to cause destruction.
Musketeer + Ice Spirit: with this combination, opposing troops will be eliminated quickly while they are frozen and unable to move.
Musketeer + Knight: next to the Musketeer, the Knight can do a lot of damage to enemy troops while protecting them with their resistance and durability.
How to defend yourself against the Musketeer
Tombstone and Skeleton Army: such an army, quickly produced by Tumba, will involve the Musketeer so quickly that she will not be able to defend herself.
Horde of Servants: although the Musketeer can attack flying units, if you strategically place Horde of Servants, she will not be able to defend herself in time.