To survive in Free Fire Battlegrounds you must use the weapons you pick up well. Because your backpack space is limited, you need to be able to choose from the best weapons you can find and the best way to use them.
The shooting distances can be long, medium and short. Some weapons you will find on maps can be used in different roles. Others, just the right distance. Knowing how to choose the right weapon can guarantee your victory. Check out the list and find out the type of weaponry available.
We use a scale from 1 to 10 to rate each weapon. This value takes into account the type of weapon, the damage it causes, the recoil and the amount of accessories that can be applied.
In the tables we use data provided by Garena, the creators of Free Fire. Note that these values ??are without any extras.
Sniper Rifles
Sniper Rifles are weapons used to shoot long distances and typically use telescopic sights as aids to sight. They are absolutely lethal in the right hands, causing extreme damage or immediate death.
Sniper Rifles
Weapon |
Damage |
Reach |
Precision |
Cadence of fire |
Loader |
Ammunition |
Available |
CG15 |
91 |
71 |
60 |
69 |
20 |
SMG |
Loot on Map |
SKS |
82 |
82 |
88 |
33 |
10 |
AIR |
Loot |
AWM |
90 |
91 |
90 |
27 |
5th |
AWM |
Drop / Replenishment |
VSS |
50 |
84 |
90 |
48 |
15 |
SMG |
Loot on map |
Kar98 |
90 |
84 |
90 |
27 |
5th |
AWM |
Loot on map |
Dragunov |
89 |
80 |
88 |
35 |
10 |
AIR |
Drop / Replenishment |
SKS
Semi-automatic sniper gun with a capacity of 10 shots. It deals a lot of damage and comes from scratch with a 4X telescopic sight. Unfortunately, it is poorly accurate for its high recoil , but it can be improved if you get the right accessories. The SKS can carry a front grip and tip (improve recoil) as well as a larger capacity charger.
AWM
Hasp Sniper Gun, which means you need to take your eyes off the scope after each shot. It has a 5-shot charger and a telescopic scope of origin. It is one of Free Fire's most powerful weapons , delivering lethal shots at long range. Unfortunately, it is only possible to take AWM in crates and it uses its own ammunition.
VSS
Semi-automatic, the VSS can target many shots quickly and accurately. It is difficult to detect its firing, as it has a built-in silencer and also a 2X source sight. It is versatile in the long and medium distance. It doesn't do much damage, but it pays off with its low recoil and great rate of fire thanks to its 15 bullet loader.
Kar98k
Pre-equipped with an 8X sight, the Kar98 is a very powerful and efficient sniper rifle. However, it is not ideal for novice players and has a loader of only 5 ammunition. The only extra you can use on this weapon is the tip.
Dragunov
A very powerful weapon and pre-equipped with a 4X sight, Dragunov can fire very consistent shots at great distances. Allows you to attach all sorts of extras, improving the rifle even more. It's slightly less accurate than AWM, but it pays off with its rate of fire: it's semi-automatic, allowing you to keep your eyes on your sights while firing. Unfortunately, Dragunov is only available in Drop, Replenishment or Token.
CG15
Futuristic weapon with two types of shot. Normal and precision. Normal shooting is fine, although the CG15 uses SMG ammo. Precision shooting using the scope allows you to charge your kinetic energy bullet. At full load, the CG15's precision shot deals even more damage than AWM. Unfortunately, the CG15 was not very useful in casual and ranked mode and was removed . Despite being a cool weapon for the start of the game, it is very limited in both SMG and Sniper modes. Currently, the CG15 is limited to Contra Squad mode.
Assault Rifles
Assault rifles (AR) are long-range and medium-range weapons capable of high-impact automatic fire. They are the most versatile weapons for the player, as they can fulfill almost all roles.
Automatic Rifles
Weapon |
Damage |
Reach |
Precision |
Cadence |
Loader |
Ammunition |
Available |
M4A1 |
53 |
77 |
54 |
56 |
30 |
AIR |
Loot |
M14 |
71 |
76 |
77 |
41 |
15 |
AIR |
Loot |
SCAR |
53 |
60 |
42 |
61 |
30 |
AIR |
Loot |
AK |
61 |
72 |
41 |
56 |
30 |
AIR |
Loot |
FAMAS |
53 |
70 |
54 |
67 |
30 |
AIR |
Loot |
XM8 |
55 |
65 |
58 |
54 |
30 |
AIR |
Loot |
Groza |
61 |
75 |
54 |
56 |
30 |
AIR |
Drop / Map |
AN94 |
59 |
64 |
47 |
53 |
30 |
AIR |
Loot |
AN94
We can call AN94 AK's younger sister. Good recoil and capable of very long shots, this powerful assault rifle is versatile and very accurate. Despite causing less damage than AK, the smaller recoil in consecutive shots allows for greater control, achieving more shots on the target. The rate of fire is slow which does not make the weapon very suitable for close combat. Depending on your playing style, you will hate or love this weapon deeply.
M4A1
High rate of fire at long and medium range, but poorly accurate due to recoil. It is a weapon suitable for a beginning player as it is perfect for different scenarios. With the right extras, you can greatly improve, especially recoil control. It is possible to attach sight, larger loader, tip and front handle.
M14
The most damaging assault rifle deals in Free Fire. If you put a crosshair as extra, it becomes a true high impact semi-automatic sniper. It has a lot of recoil in automatic fire, but using shot to shot is perfectly manageable, especially if you catch a few extras. Your magazine is small with only 15 shots, so don't waste any ammunition.
SCAR
Stable, with little recoil and quite easy to handle. It is a very popular weapon , but little accurate and not very powerful. Using level 3 aim, grip and tip, you can achieve very consistent mid-range and even long-range shots.
AK
Very powerful weapon, capable of dealing great damage with good rate of fire. Unfortunately, all this power comes with a big recoil. The AK is not a beginner's weapon, but well-mastered is a true nightmare for your enemies.
FAMAS
The first weapon of Free Fire with shooting Burst. This mode is a short burst of three shots in a row, which increases weapon damage. In addition, it is very stable and allows you to attach all kinds of extras, greatly improving their effectiveness.
GROZA
One of the best weapons in the game as it combines great firepower and accuracy over long distances. It is very rare, existing only in drop, treasure map and token. The rate of fire is equal to AK but its maneuverability is much better.
XM8
Originally equipped with a 2X sight , the XM8 deals greater damage than the M4 and Scar, with less recoil. Allows use of all extras except the crosshair. It's a great mid-range weapon but it needs some training to master long shots.
Submachine guns
Short weapons with high rate of fire. Especially suitable for close range combat , as they can fill opponents with lead within seconds. Because they have a short barrel, they are not very effective over long distances.
Submachine guns
Weapon |
Damage |
Reach |
Precision |
Cadence |
Loader |
Ammunition |
Available |
MP5 |
48 |
27 |
53 |
69 |
30 |
SMG |
Loot |
A P |
48 |
31 |
24 |
75 |
30 |
SMG |
Loot |
MP40 |
48 |
22 |
17 |
83 |
20 |
SMG |
Loot |
P90 |
48 |
27 |
37 |
75 |
50 |
SMG |
Loot |
P90
A stable and accurate submachine gun with a huge 50 rounds of ammunition (without extras) the P90 doesn't have the MP40's rate of fire but does the same damage at a greater distance. In addition, it may carry optical sights and larger combs. It is a balanced weapon for a player who prefers tactics to aggression.
MP5
Very accurate and with an insane rate of fire, the classic MP5 is ideal for medium and short distances , especially inside buildings. However, it does not do much damage to enemies with level 3 vests and is ineffective at long range shots. Recoil is virtually nonexistent even without extras.
A P
With a slower but more powerful rate of fire than the MP5, the UMP is a great weapon for novice players . It is accurate, well-balanced and better over longer distances. It has more recoil, but can be improved by using grip, tip and butt.
MP40
A classic weapon with a great rate of fire and very stable. Its short barrel does not make it very useful over long distances but in tight places like houses or warehouses it is effective. Within this style of weapon, it is virtually unbeatable.
Shotguns
Shotguns are weapons for players with an aggressive style of play, who prefer weapons with high damage and low rate of fire. They are perfect for short distances, quite common and effective.
Shotguns
Weapon |
Damage |
Reach |
Precision |
Cadence |
Loader |
Ammunition |
Available |
M1887 |
170 |
35 |
10 |
0.45 |
2 |
Cartridges |
Loot |
M1014 |
94 |
10 |
10 |
38 |
6th |
Cartridges |
Loot |
M1873 |
94 |
8th |
10 |
35 |
2 |
Cartridges |
Loot |
SPAS |
97 |
15 |
10 |
42 |
5th |
Cartridges |
Loot |
M1887
A two-shot shotgun is not something that will take many players to risk outside of the early moments of the match. But despite this disadvantage, the damage pays off. If the player can get used to the reload time and keep moving, the "new twelve" as it is nicknamed is a very effective weapon.
M1014
A very precise shotgun capable of dealing maximum damage with just one shot at an unprotected enemy. It only takes 5 cartridges and there are no extras to increase your loader. The recoil is massive, but since it is semi automatic, it does not greatly influence its firing.
M1873
A weapon of great damage, this short-barreled shotgun only carries two cartridges per magazine. Deals maximum damage at close range. It is the ideal weapon to cause headaches to your enemies indoors or in other tight places. However, in long range shooting exchanges, it is virtually useless. Can use as a short weapon instead of a pistol.
A very threatening-looking shotgun, the SPAS12 deals a lot of damage at close range and even medium range. Unlike the M1014 it is possible to attach a larger capacity magazine, making the weapon longer lasting at a longer firing range.
Special Weapons
Special Weapons
Weapon |
Damage |
Reach |
Precision |
Cadence |
Loader |
Ammunition |
Available |
Machine gun |
93 |
68 |
73 |
56 |
1200 |
AIR |
Special Mode |
M249 |
94 |
77 |
10 |
35 |
100 |
AIR |
Drop |
M79 |
90 |
51 |
90 |
27 |
1 |
40 MM |
Drop |
Crossbow |
48 |
22 |
17 |
83 |
1 |
Arrow |
Loot |
M60 |
56 |
65 |
43 |
56 |
60 |
AIR |
Loot |
MGL140 |
90 |
51 |
90 |
33 |
5th |
40 MM |
Loot |
Treatment Weapon |
56 |
64 |
57 |
44 |
25 |
Own ammunition |
Loot |
Hand Cannon |
90 |
45 |
90 |
27 |
1 |
40 MM |
Loot |
RGS50 |
90 |
100 |
90 |
27 |
3 |
40 mm |
Loot |
RGS50
If you hate Ze Cart, this is your weapon. Designed to eliminate vehicles, this anti-material rifle also causes a great deal of damage to human targets at long range and with near perfect accuracy. Unfortunately, it is very rare.
Hand Cannon
A very useful weapon, the handgun takes the place of the pistol, but thousands of times more useful. In the background it is exactly like an M79 launcher but small in size with slightly less range. If you get one, don't drop it. The easiest way to get one is to jump into the blue zone if you dare.
Plasma weapon
A weapon that does not require ammunition but takes time to reload when used to its limit. The recoil is low, does good damage and has a good rate of fire. Unfortunately, there is no official table data, but we can say that it is a good addition to the arsenal as long as the player is disciplined when shooting. The use of extras, especially aiming, greatly increases weapon effectiveness.
Machine gun
If you've always wanted to shoot a gun that usually comes in a helicopter, this is your chance. Despite its large capacity and good damage, this weapon is limited to "Shooting and Popping" mode. Also, the player cannot run or jump while wielding this colossus. But it's very fun to use.
Treatment Weapon
A curious weapon that allows you to heal your teammates and deal damage to your enemies. Unfortunately, its range is short and the charger is quite limited. It is also not possible to use extras.
MGL140
A repeat grenade launcher with a 5 grenade magazine. If the M79 already infuriates a lot of players, this replay grenade launcher becomes a storm of fire and fury. Be careful if you have a heavy finger, it is very easy to run out of ammunition. The only extra is the charger.
M249
One of the best weapons of Free Fire. Keep your enemies grounded with an endless wave of lead. This powerful weapon can fire at long ranges and, while fully automatic, has little recoil. The 100 bullet loader takes a long time to change. It is very rare and is only available in drop.
M79
Got a hidden camper shooting? Or someone in the open? Use the M79 to give them a nice gift. Nothing like 40mm explosive to help you climb the rank. The M79 carries only one ammo at a time and only allows a faster loader as an extra.
Crossbow (New Buff)
After the 16/09/2019 update this weapon occupies the secondary weapon space, ie the pistol and is loaded with explosive arrows. That, read well. This completely modifies the use of the beast, making it a very useful weapon, as it can be silent and can detonate hidden enemies, ice walls, vehicles, etc. A perfect change.
M60
A machine gun with legal damage, good range and accuracy, despite a slightly high recoil. It's a great weapon to play squad to cover your team thanks to its large loader. The rate of fire is slow, but still try to use short bursts of 3 to 5 shots to maximize the effect. The only extra you can take is a crosshair.
Pistols
Short weapons, aimed at close range shots . Guns should only be used until another weapon appears due to their power and charger limitations.
Pistols
Weapon |
Damage |
Reach |
Precision |
Cadence |
Loader |
Ammunition |
Available |
USP |
45 |
29 |
57 |
44 |
12 |
Hg |
Loot |
G18 |
45 |
36 |
57 |
64 |
15 |
Hg |
Loot |
Desert eagle |
90 |
70 |
17 |
83 |
7th |
Hg |
Loot |
M500 |
67 |
76 |
57 |
37 |
5th |
Hg |
Loot |
Desert Eagle (Desert Eagle)
Pistol capable of dealing short to medium range damage. It has only 7 bullets per magazine and a massive recoil, but it is the most powerful Free Fire pistol . At this time, it is only available in Contra Squad mode.
G18
A modest pistol with high rate of fire. Offsets your low power with more ammo in the magazine. It appears all over the map and is very easy to pick up.
USP
A good weapon for the early stages of the game . It has a 12 ammo charger and is slightly more accurate than the G18.
M500
The M500 is the only Free Fire pistol with a standard optical sight . This allows you to fire shots accurately at long range , causing a lot of damage . You can even use silencer and tip, making this weapon even more effective. The main disadvantage is its reduced charger. Just 5 bullets is not enough for a long shooting.
Melee Weapons
Melee Weapons
Weapon |
Damage |
Reach |
Precision |
Cadence |
Loader |
Available |
Katana |
66 |
5th |
10 |
32 |
at |
Loot |
Frying pan |
62 |
4 |
10 |
35 |
at |
Loot |
Parang |
66 |
4 |
10 |
32 |
at |
Loot |
Taco |
63 |
5th |
10 |
33 |
at |
Loot |
If you just landed and found one of these weapons, use them. An unprotected and unarmed enemy will not be able to resist Parang's sharp blade, the skillful force of the Frying Pan, or a nice play with the Baseball Bat . The Frying Pan, in addition to being excellent in melee, also helps protect by acting as rudimentary armor.
Accessories
Extra accessories can greatly enhance your weaponry. You can get more ammo per magazine, improve your aim and decrease your recoil, making the weapon more manageable. Whenever you encounter higher-level extras, immediately switch to current ones. The extras can be:
- Tip : Decreases the recoil, dispersing the gas outlet.
- Stock or grip : Decreases the recoil, stabilizing the weapon.
- Loader : Increases the amount of ammo per loader.
- Mira : makes it easy to aim, by expanding the target.
- Silencer : Suppresses gunfire noise making it harder to detect
- Bipod: Decreases recoil and improves accuracy if you squat or lie down
Land Mine
Free Fire's only trap is a powerful explosive that can be placed on the ground anywhere. Use the mine to deny entry or surprise an enemy. Unfortunately the mine takes a while to detonate even after being stepped on, but it takes a lot of damage. It is especially effective in areas with a lot of foliage or is easily detected.
Thermal Sight
The thermal sight allows the player to identify an enemy by body heat, identifying him with a yellowish tone, even if it is hidden or protected. Not very effective.
Flashbang
The light grenade serves to blind your enemies for a few seconds. Use these seconds well by either eliminating it or moving to another location. Be careful to use, do not let the spell turn against the sorcerer.
Grenade
The only explosive available in Free Fire. Use to clear buildings with enemies inside or for other surprises. Be careful when throwing the grenade, avoid walls, ceilings or other obstacles or you may risk the explosive coming back.
Ice Grenade
Are they shooting at you and have no cover? Use the ice grenade and create a very solid wall wherever you want. True, Fortnite style. This will allow you to survive enemy shooting.
Best Equipment Kit
In Battle Royale style games like Free Fire, all players start the game without any equipment . To win the match, it is necessary to find weapons, protections, supplies and ammunition. Effective equipment would be a long- and medium-range weapon equipped with a telescopic sight, a submachine gun or shotgun, and a pistol as a last resort weapon. In addition, a vest, a helmet and a backpack would be of great help.
Learn how to take the most effective and powerful weaponry and immediately dispose of the inferior . Don't get lost in the romanticism of wanting to win the match just by using a pistol or something. Take a look at our tips for winning Free Fire Battlegrounds and get ready for combat.