Mega Drive was one of the best video games ever. Popular for being the version that fit in the pocket of many parents, unlike the giants Playstation and Super Nintendo, the console was successful in the 90s.
Only those who had one know how fun it was to get home, blow the tapes and vibrate whenever the famous "SEGA" appeared on the small screen. Playing Mega Drive was special and a show of resilience, after all it was the only console on the market that had no option to save the game.
In those games to turn around (or even lose a finger), Mega Drive ended up having exclusive games that were not only part of many people's childhood but are still remembered and remastered today. Check out the top 30 below!
30. Ecco The Dolphin
Dolphin games may seem childish and it's true, but there is always an exception to the cause. Launched in 1992, Ecco The Dolphin was a famous action-adventure game, as the main character was a dolphin that traveled in time to save the world.
At first glance the game deceives: it looks cute. However, it is one of the scariest games of the time. In the beginning, you are a happy dolphin swimming with your little friends. When you jump out of the water, everything starts to change.
A huge hurricane vanishes with all the marine life leaving Ecco completely alone. That's when the real adventure begins! You, or rather the dolphin, must face countless enemies to find out what's going on.
This marine vortex was so remarkable that the 16-bit game was published in digital format, in 2006, on Nintendo's Virtual Console.
29. Road Rash
At the time of 16-bit consoles, games that simulated cracks between vehicles were successful. Road Rash
was focused exclusively on motorcycles and allowed players to take down their opponents on the road. It was also necessary to dodge random cars and escape the police. Almost a two-wheeled Need for Speed
The game gained prominence due to the increasing level of difficulty. With each new race, the performance of the tracks increased, the opponents became faster and more aggressive, as did the police. At the end of the disputes, money was obtained to buy new motorcycles, to repair old ones or to pay bail so as not to be arrested.
In fact, the game over
in Road Rash
was really frustrating: if you couldn't pay for the bail or couldn't fix your bikes, that was it. I had to start from scratch.
28. Shinobi III
is just one of several titles in the franchise. They were all good. But the III
presented a more fluid, fast gameplay
, focused on fun and not so much on difficulty. The character had several new skills over the previous title, such as being able to climb walls.
The character's ninjitsu techniques were the coolest part of the game. There were only four, being able to use only one per phase. Unless bonus powers were found, which gave more chances to pass the level without dying.
This was important, as Shinobi III
was one of the most difficult titles on Mega Drive.
27. Gunstar Heroes
A frantic shooter
, with dozens of things happening at the same time, lots of action and fun. Gunstar Heroes
is one of the many side scrolling
style shooters of
this generation . There were several weapon options, fourteen in total, in addition to melee blows. Even stealth had in the game
is very reminiscent of the Metal Slug
franchise , due to the way the gameplay
develops. It was possible to continue the game of unlimited form after the deaths, something positive, due to the ease of dying. The bosses were insane, composed of several parts and containing absurd firepower.
26. Virtua Racing
was one of the big names in Mega Drive racing games. There were some problems, however: high price of the cartridge and graphics and gameplay problems. It was an attempt by SEGA to adapt a powerful arcade game
to a 16-bit console that was not that powerful.
Anyway, it deserves to be highlighted due to SEGA's feat of putting such a powerful cartridge in a small cartridge. Despite the problems of locking and graphics, Virtua Racing
was an indispensable game for speed lovers. At least for those who could pay $ 100 in a single game. Heavy...
25. Out Run
is not a racing game, but it is by car. Confused? Yeah. A lot of people didn't understand anything at the time of the release. But as players tried out the title, they began to realize the goal: get to their destination before time ran out.
When we understood the game, everything was fun. Strolling through paradisiacal scenery in big cars, with a soundtrack like Beach Boys, made the gameplay
almost a dream. Next to you there is a beautiful woman, whom you must impress with all the speed of your machine.
Anyway: a simple game, easy to play and with the sole objective of simulating a summer walk. There were several paths and cities to go through, and you could choose from more than one car. One was a red Ferrari, the dream of every child in love with cars.
24. California Games
In Brazil, California Games
was known as Summer Games
. Nothing popular abroad, but among BR players it was a phenomenon. It was just a great deal to sit down with friends on hot days, drinking soda and breaking your head to get along in the six game modes.
Freesbee, surfing, skateboarding, skating, scooters and BMX bikes were the game's modalities. All of them took place in beach environments, with a very Californian soundtrack. The tricky thing was to carry out all activities successfully, without fail, obtaining the maximum points.
A super fun game, but also frustrating and that made many children want to play the joystick
on the wall.
More than classic game on Mega Drive. King of Pop fans were not disappointed with Moonwalker
. It was a platform-style game, with only four stages, but all of them were quite challenging. It was necessary to escape mazes, kill gangsters, transform into a robot and all that bizarre that MJ loved.
But the best of all was the soundtrack. All of Michael Jackson's most famous songs were in the game, and the singer's characteristic squeak as well. Unmissable!
is almost a generic version of Megaman
. It never arrived in Brazil, having been released only in Japan for a long time. It is noteworthy here, however, since it was able to not only "imitate" some mechanics of X, but also stood out on its own merits.
The gameplay was very good, accompanied by a soundtrack that stood out and contributed to the literally electric atmosphere of the title. Unlike Megaman
is a fast-paced, fast-paced action game. The quality was undeniable, mainly because it was made by Game Freak, responsible for practically all Pokémon
21. Jungle Strike
continued Desert Strike
and managed to improve a game that was already good. The franchise brought the "non-2D platform" experience very satisfactorily. In other words, with a certain freedom, controlling a helicopter, we had a strategy game, with shoot n 'up
elements and with the possibility of exploring scenarios.
Each stage forces players to perform very specific missions, such as saving hostages, destroying enemy bases and vehicles. The helicopter has weapons, whose ammo runs out. So it is also necessary to keep an eye on collecting more ammunition whenever possible.
The game over
comes in two forms: either taking enough damage or using up all the fuel. The part of having to find fuel or at least not spend all of yours was very complicated. But that was a Jungle Strike
charm , which made the game
20. Phantasy Star IV
Phantasy Star IV
is what we would call a classic RPG. We highlight the turn-based battle system, with a heavy focus on map exploration and interaction with NPCs, being able to control various characters. And for all the limitation of the Mega Drive, the graphics and the sound part were quite satisfactory.
Speaking specifically of the characters, we could control a group with a maximum of five. But in total, there were eleven avatars
available. At certain times it was necessary to play with one or the other specifically, but, in general, you could choose to change the group whenever you wanted.
The game was long, as it should be a respected RPG, which required a lot of dedication and patience from the players. Especially if they wanted to read the dialogues and understand what was going on in the story.
19. Shining Force 2
Tactical RPG, Shining Force 2
was along with Phantasy Star IV
the big name of the genre on Mega Drive. Controlling Bowie, the leader of the army that gives the game its name, you must explore villages, talk to characters, collect treasures, define battle equipment and even who will participate in the battles.
As the game progressed, new allies were discovered, who could join their army. Each soldier belonged to a class, with its advantages and disadvantages. Setting up the groups that were going to fight was really a tactical action, which required care and attention.
Assessing the terrain of the battle, the size of the enemy's army and its own were just some of the aspects that players needed to be aware of. Like all good RPGs, Shining Force 2
was complex, which, in its genre, is one of the highest compliments that can be received.
18. Teenage Mutant Ninja Turtle: The Hyperstone Heist
In the 90s the Ninja Turtles was very successful in everything. In the games
was no different. Teenage Mutant Ninja Turtle: The Hyperstone Heist
was Sega's adaptation of an arcade
version . Regarding Nintendo, it was a good short of what we could expect. There was no way to throw enemies on the screen, for example.
Still, all the funny atmosphere in the Turtle stories is there. Style beat n 'up
is one of the most entertaining, especially because we could choose our favorite mutant turtle. Not to mention that Donatello, Rafale, Leonardo and Michelangelo had different fighting styles.
Teenage Mutant Ninja Turtle: The Hyperstone Heist
was a must for anyone who was a fan of the franchise.
17. X-Men 2: The Clone Wars
You put the cartridge in the Mega Drive, started the game and WOW: you already started in the beating, controlling a random mutant. No splash screen, no logo, no presentation. Something that impressed, since it was not at all common by the standards of the time.
Right after this screen, the player comes to understand what X-Men 2: The Clone Wars is
. Overall, it was a really fun game. It allowed to control up to seven different mutants, who faced several known enemies from the comics, in stages whose scenarios were interactive.
Each controllable mutant had unique advantages and disadvantages, which were taken into account in battles. Something that made the game very dynamic and almost forced players to try to zero the game
with all the mutants.
16. World of Illusion
Among the many Disney games on Mega Drive, World of Illusion
is the one that stood out the most. Graphically it was very beautiful, imitating the designed look of the company's characters. The soundtrack set the players in the magical world of Mickey Mouse and company. And of course: controlling Mickey himself was too much.
In addition to him, we could control Donald Duck. If we played in cooperative mode, each player chose one. We emphasize that each one had a different gameplay, although both jumped, jumped and attacked. Mickey, however, can enter very small spaces, while Donald goes on other paths and realms.
Speaking of realms, World of Illusion
has a Kingdom Hearts
footprint . You could find other famous Disney characters and their respective worlds. For the time, it was wonderful!
15. Castlevania: Bloodlines
is the only game in the franchise present on Mega Drive. And it was very good! The quality of the title on the console showed the potential of Sega's video game in graphic terms. It was well designed, with visual effects that were somewhat impressive and with unplayable gameplay.
As was usual in Sega games, Castlevania: Bloodlines
did not mind showing blood, bones and all that more explicit part. You could choose between two characters at the beginning of the game
, who proceeded in platform-style phases. It was necessary to face one sub-boss and one boss per phase.
brings a character that for a long time fought with Sonic for the post of mascot of Sega. The protagonist of the game is a human-looking star, whose arms are extensible and flexible. In fact, they are using the star moves through the scenario in a game
typical side scrolling
The game was divided into six worlds. Within each planet there were several phases, called acts. At the end of the last act, a Boss
appeared . As the stages progressed, the game became more difficult. Especially if the players had not mastered the character's movement scheme well.
A curious, beautiful game, but only playing to understand the magic.
13. Comix Zone
There are those who consider this the best game on Mega Drive. If we judge by the concept, yes, it is. All gameplay
takes place inside a HQ. The graphics are very well done for the time. The style of play mixes adventure in side scrolling
, fighting and beat n 'up
. All of this couldn't be found together in another console title.
featured a comic book creator who ended up getting stuck in his own creation after a storm. The villain, Mortus, for his part, escaped. The player's mission was to destroy enemies in various stages in order to return to the real world and prevent Mortus from becoming a reality.
Crazy, conceptual and weird, but one of the most fun games on Mega Drive.
12. RoboCop vs Terminator
Two of the biggest cyborgs in history facing each other is the idea of RoboCop vs. Terminator
. The game is based on a series of comic books created by Frank Miller. From there, the player controls RoboCop, in a platform-style game, without many frills and very objective: is to kill as many Terminators
as possible in each stage.
11. FIFA 96
In the 1995/1996 season, the FIFA
franchise already showed its full potential in terms of licenses. The German league and the French league were the main ones in Europe. In the Americas, the highlight was the Brazilian Championship.
For those who didn't have access to Super Star Soccer Deluxe
, this was a very good replacement. There were very good customization options in general, something that differentiated this title from the others. At least as far as the camera is concerned, there was no need to just stand at an angle of view.
The game, however, was slow when we went out onto the pitch. With the exception of this fact, FIFA 96
was quite realistic and allowed Mega Drive players to experience great moments of the sport. Especially if we think that the comments and narration were very close to what was expected from a real broadcast.
10. Samurai Shodown
In the 90s, there were many good fighting games for Mega Drive. Samurai Shodown
is one of them, and this was evident when we compared it to the more limited version of Street Fighter
for the console.
One of the most fun aspects of Shodown
was that the game was set in the medieval Japanese world. The scenarios, therefore, had several references to the Japanese culture of that period. The animations of the audience that watched the fights were very lively and contributed to the emotion of the duels.
still received positive reviews for being a fast fighting game. Unlike games like Mortal Kombat
, he focused on allowing fighters to do a lot of damage in single hits. The combos were there, but they weren't that important.
9. Altered Beast
For those who liked Greek mythology, this was one of the best on Mega Drive. You took command of a Greek warrior, who needed to rescue Athena, daughter of Zeus, from the possession of a demon. Detail that this warrior was dead, having been resurrected by the Father of the Gods.
The strength of Altered Beast
is that in each stage the Greek centurion absorbed so -
called enemy power-ups
. So he became a kind of beast, as the name of the game suggests. It was wolf, dragon, bear, tiger and golden wolf.
The problem is that it was not always possible to get power-ups
. This made it almost impossible to pass the stage. So if you were one of those who got frustrated easy playing in childhood, you certainly must have passed away from that title.
8. Disney's Aladdin
received a version for Mega Drive that was slightly different from the one that came out for Nintendo. At Mega, Aladdin could use a sword, for example, something that the competitor did not have. So in addition to jumping over enemies and throwing apples at them, you could just hit them with your weapon.
The game followed the narrative of the film, placing the player in very different stages between them. In one you could fly on the magic carpet, while in others you had to jump from building to building. You could find the Genie and participate in bonus stages in a separate world.
It was a very popular game among children in the 90s for the theme.
7. Earthworm Jim
Either you understood Earthworm Jim
or you pretended that you did and still played it anyway. For Mega Drive and other consoles of the genre, it was an indispensable title. The characters were crazy, in very well rendered animations and with really funny comic strips.
It already starts that Jim is an intergalactic worm, which was accidentally the target of a scientific experiment. After gaining special powers, he set out on a mission to save a princess, while needing to defeat several enemies as crazy as he.
Even with his somewhat senseless humor, he was quite successful among children who had a Mega Drive. It is not for nothing that it was one of the few games of the time to receive top marks in some specialized magazines of the genre.
6. Rocket Knight Adventures
The childhood of those who had video games in the 80/90 was full of cute characters, bears, marsupials and the like. In Mega Drive, besides Sonic, there was Sparkster, protagonist of Rocket Knight Adventures
. He was a medieval knight, whose enemies were pigs and robots.
At first, nothing very interesting. However Rocket Knight Adventures
was gaining popularity for the simple gameplay that was accessible to children. But of course: as long as they played at Children
difficulty level .
Rocket Knight Adventures
was known to have varying levels of difficulty. The easiest was Children
, but there was Crazy Hard
, where it was practically zeroing the game. After all, Sparkster only had one life and there was no famous continue
. So it wasn't even that game for children.
5. Streets of Rage 2
16-bit consoles were packed with fighting games
. The quality was always high, with a strong dedication to graphics, sound effects and gameplay. If Nintendo made Street Fighter
a success, Sega gave Mega Drive Streets of Rage
, one of the console's best beating games.
Both the first and the second Streets of Rage
were well worth it. The 2
, in any case, was the confirmation of the success established by its predecessor. The gameplay brought a super hit, more of an aerial kick option and more of a special shot.
The phases were expanded, as it started in one part of the scenario and ended in another. The enemies had variations of colors and clothes, each variation having been given different names, which made them almost new characters within one.
Anyway: Streets of Rage 2
was really a more violent, heavier and more adult game. Even the darker color palettes gave this impression. Something that for those who were teenagers or adults, had more appeal.
4. Street Fighter II
Street Fighter II
received a different version on the Mega Drive than that of Nintendo. We agree that it was not as good as the competitor's, as it did not look like the arcade
version of SF
. Anyway, even with some technical problems, who couldn't have an NES certainly had a lot of fun with Ryu and Ken.
Speaking of characters, four fighters were added here: Vega, M. Bison, Sagat and Balrog. They were considerably more powerful than the other fighters. Some modifications were made to the other eight fighters, so that their styles became more unique.
3. Mortal Kombat
The first Mortal Kombat
was one of the most rewarding experiences in the history of fighting games. Bloody, brutal and violent, it was a reason for disagreement between mothers and children. But who could play, had a very happy childhood. Especially if you owned a Sega console.
That's because Sega launched the "uncut" version of MK
. All Fatalities
, hits and specials were faithful to the arcade
, that is: blood, blood and more blood. The Fatalities
revolution was much more fun with all of MK's
exaggerated visual effects .
Regarding the characters, we were introduced to the classics Liu Kang, Raiden, Shang Tsung and the ninjas Sub-Zero and Scorpion. In total there were 10 characters, 7 of which were playable. They did not differ in terms of speed and size, as in other fighting games.
Overall, however, it was undoubtedly the best game
of its kind for Mega Drive.
2. Golden Ax
If it weren't for Sonic, this would definitely be the first place. Golden Ax was a totally brilliant RPG-style game. It was developed for arcades and can still be found in some arcades
around the world.
The game is heavily influenced by the movie "Conan the Barbarian", which was released in 1982. So the plot is nothing more than that classic rescue based on beating. The object of the game is to reach Death Adder castle and save the king and queen.
When starting the game in the single player
version , you have the option to choose between three warriors to represent you,
1. Sonic The Hedgehog 2
It would be impossible for Sonic not to be the first game on that list. Whoever was born in the late 1980s was completely marked by the most beloved hedgehog ever. It is not for nothing that the game was recently rematched and the return of the movement character including the film industry. "Sonic the Movie" will be released in November 2019.
Now, you must be wondering why we chose the second game of the trilogy. The answer is simple: Tails. This was the presentation game for Sonic's best friend, the fox Miles "Tails" Prower.